Language

English (en)

Date Uploaded

Summer 6-30-2026

Activity source

Original

Summary

Students will research a video game industry professional, develop questions about their career, interview them, edit the interview into a transcript, and discuss this process during an in-class presentation.

Extended Summary

Students will develop an oral history project focused on an individual currently or formerly involved in the video game industry from anywhere around the world (e.g., a retailer, arcade owner, developer, quality assurance tester, modder, esports player, Twitch broadcaster, composer, actor, journalist). The project involves researching an individual, developing questions about their career, interviewing them, editing the interview into a transcript, and discussing this process during an in-class presentation. 

Student Learning Objectives

  • Locate and evaluate sources by cross-referencing information. 
  • Conduct a chronologically structured oral history interview that combines both prepared and extemporaneous questions. 
  • Compare simulated and actual responses to articulate the value of interviewing human subjects as a method of original research. 
  • Contribute to the preservation of video game history by interviewing an industry professional about their career.

Assignment Type

Both in-class and out-of-class

Course level

300

Used in course?

yes

If yes, enter name of course in box

Global Game Industries (FILM 3380)

Type of Student-AI Collaboration Required

Human-generated with AI assistance or revision

Type of AI Task(s)

Conversation or Debate Practice

Second Type of AI Task

Literature Review/Bibliography

Third Type of AI Task

True/False

Uploader/Author Affiliation

Faculty

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

Document Type

Teaching Material

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