Author's Department/Program
Computer Science and Engineering
Language
English (en)
Date of Award
1-1-2010
Degree Type
Thesis
Degree Name
Master of Arts (MA)
Chair and Committee
Caitlin Kelleher
Abstract
Stroke is the leading cause of disability in the industrialized world. The disabilities caused by stroke can significantly impact the quality of daily life for stroke survivors. Studies show that a high number of daily body movement repetitions can help recover lost motor functionality. However, many stroke patients do not perform the home exercises needed to reach this high number of repetitions. Games for rehabilitation have been shown to provide motivation to perform home exercises. However, because stroke can leave survivors with different levels of disability, custom games are required. Creating custom games, though, is time consuming and requires advanced programming knowledge. A tool for quick and easy game development is a solution to this problem. In this masterΓÇÖs project, I collaborated with a doctoral occupational therapy student to take steps towards developing a game authoring environment custom to therapists.
Recommended Citation
Tam, Simon, "An Environment for Stroke Therapy Game Authoring" (2010). All Theses and Dissertations (ETDs). 507.
https://openscholarship.wustl.edu/etd/507
Comments
Permanent URL: http://dx.doi.org/10.7936/K7GH9G0Z