Document Type

Technical Report

Department

Computer Science and Engineering

Publication Date

1996-01-01

Filename

WUCS-96-19.PDF

Technical Report Number

WUCS-96-19

Abstract

This report describes an ATM Multipoint Connection Caching strategy (AMCC) to control the explosive growth of traffic within the network and at an endpoint in a large Distributed Interactive Simulation (DIS) application such as a battlefield simulation. For very large DIS applications with 100,000 entities, the current method of broadcasting information among entities will no longer be feasible due to computational and network bandwidth limitations. Our scheme divides the simulation space into grids and each grid square or a set of grid squares forms a multicast group. Entities join the groups within their perception range and thus, they receive state updates only from entities within their perception range. AMCC utilizes the unique capabilities of our dynamic multipoint ATM signaling protocol, CMAP. We have implemented AMCC and have successfully demonstrated a small DIS battlefield simulation application running over our ATM testbed.

Comments

Permanent URL: http://dx.doi.org/10.7936/K7668BDQ

Share

COinS