Document Type

Technical Report

Department

Computer Science and Engineering

Publication Date

2001-01-01

Filename

WUCS-01-02.PDF

Technical Report Number

WUCS-01-02

Abstract

When using an on-demand media streaming system on top of a network with Multicast support, it is sometimes more efficient to use broadcast to distribute popular content. There has been a lot of research in broadcasting on-demand content to multiple, asynchronous receivers. In this paper, we propose a family of novel, practical techniques for broadcasting on-demand media, which achieve lowest known server/network bandwidth usage and I/O efficient client buffer management, while retaining the simplicity of a frame-based single channel scheme.

Comments

Permanent URL: http://dx.doi.org/10.7936/K7WM1BP0

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