Document Type
Technical Report
Publication Date
2006-01-01
Technical Report Number
WUCSE-2006-58
Abstract
The goal of this research is to develop new and more intuitive ways for editing a mesh from a static camera angle. I present two ways to edit a mesh via a simple sketching system. The first method is a gray-scale editor which allows the user to specify a fall off function for the region being deformed. The second method is a profile editor in which the user can re-sketch a mesh’s profile. Lastly, the types of edits possible will be discussed and our results will be presented.
Recommended Citation
Bujans, Raquel, "A Thesis on Sketch-Based Techniques for Mesh Deformation and Editing" Report Number: WUCSE-2006-58 (2006). All Computer Science and Engineering Research.
https://openscholarship.wustl.edu/cse_research/209
Comments
Permanent URL: http://dx.doi.org/10.7936/K7ZG6QFJ