Document Type
Technical Report
Publication Date
2003-01-20
Technical Report Number
WUCSE-2003-53
Abstract
We present a system for painting how the appearance of an object changes under different lighting and viewing conditions. The user paints what the object should look like under different lighting conditions (dark, partially dark, fully lit, etc.) and (optionally) different viewing angles. The system renders the object under new lighting conditions and a new viewing angle by combining these paintings. We also provide a technique for constructing texture maps directly from the user’s paintings.
Recommended Citation
Grimm, Cindy, "Painting Lighting and Viewing Effects" Report Number: WUCSE-2003-53 (2003). All Computer Science and Engineering Research.
https://openscholarship.wustl.edu/cse_research/1098
Comments
Permanent URL: http://dx.doi.org/10.7936/K7QC01V5