Document Type
Technical Report
Publication Date
2003-05-16
Technical Report Number
WUCSE-2003-32
Abstract
We identify common storage-referencing gestures in Java bytecode and machine-level code, so that a gesture comprising a sequence of storage dereferences can be condensed into a single instruction. Because these gestures access memory in a recognizable pattern, the pattern can be preloaded into and executed by a “smart” memory. This approach can improve program execution time by making memory accesses more efficient, by saving CPU cycles, bus cycles, and power. We introduce a language of valid gesture types and conduct a series of experiments to analyze the characteristics of gestures defined by this language within a set of benchmarks written in Java and C. We gather statistics on the frequency, length, and number of types of gestures found within these benchmarks, using both static and dynamic analysis methods. We propose an optimization of the number of gestures required for a program, showing the optimization problem to be NP-Complete.
Recommended Citation
Fox, Lucas M., "Memory-Accessing Optimization Via Gestures" Report Number: WUCSE-2003-32 (2003). All Computer Science and Engineering Research.
https://openscholarship.wustl.edu/cse_research/1078
Comments
Permanent URL: http://dx.doi.org/10.7936/K7CR5RP6