Teaching Activities from 2026
AI-Supported Analysis of Jury Deliberation Impact Factors, Jennifer Siciliani PhD
Business | Curriculum and Instruction | Education | Feminist, Gender, and Sexuality Studies | Film and Media Studies | History | Law | Life Sciences | Medicine and Health Sciences | Other American Studies | Philosophy | Race, Ethnicity and Post-Colonial Studies | Social and Behavioral Sciences
Students conduct a controlled, two-run generative AI jury simulation to examine how a single socio-legal variable affects simulated jury deliberation. They compare and manually code the AI-generated outcomes against peer-reviewed human jury research to evaluate the model’s accuracy, limitations, and potential biases.
Teaching Activities from 2025
Intro to AI Literacies Discussion, Miranda Rectenwald
Arts and Humanities | Curriculum and Instruction | Education | Environmental Sciences | Life Sciences
Students consider and dicuss key literacies when using generative AI tools.
Teaching Activities from 2024
Employing AI to enhance in-class role playing scenarios, Eric Fournier
Arts and Humanities | Business | Education | Life Sciences | Physical Sciences and Mathematics | Social and Behavioral Sciences
Role playing can deepen student’s engagement with course content and help them develop skills while learning course material. Students will use AI to develop their characters and help them craft compelling arguments in the role-play scenarios
Teaching Evolutionary Principles with AI Image Generators, Jacqueline Garnett
Biology | Ecology and Evolutionary Biology | Evolution | Life Sciences
The purpose of this assignment is for students to practice constructing phylogenies using the principle of parsimony. In this activity, students will use an AI Image Generator to create a grid of images of the same organism and identify a series of traits that vary to build a possible phylogenetic tree.