Document Type

Technical Report

Publication Date

2002-11-28

Filename

wucse-2002-9.pdf

DOI:

10.7936/K7P84981

Technical Report Number

WUCSE-2002-9

Abstract

We present a technique for blending multiple images of an object into a single, view-dependent texture map for that object. This technique can be used for image-based rendering, when the object is known, or for “painting” a view-dependent texture map of an object. The technique provides a structured mechanism for combing images at different resolutions, producing a mip-map like structure with the different levels constructed from different images. The user controls the camera angles for which a given image is valid. The technique is also suitable for use on an object that will be animated.

Comments

Permanent URL: http://dx.doi.org/10.7936/K7P84981

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